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Pre -high Little Nightmares

A little girl woke up in a large room with a large bed and a locked door. Do not run away! A little girl pushes a big chair to a large bed, climbs on the shelves, knocking books from them, and in vain is looking for a way out. He is not! A little girl pushes a large chair to the door handle and stands on tiptoe. Hurray, she reached! The little girl goes into the corridor, but there is darkness. She’s scared ..

Thus begins “small nightmares” from Tarsier Studios, a studio that gave us Littlebigplanet for PS Vita.

A game built on the basis of Unreal Engine 4 promises us a real terrible story and intricate puzzles. The player takes on the role of a nine -year -old girl under the name of the sixth, who is abducted and sent to work in a womb – a surrealist underwater resort serving the whims of a powerful elite.

The sixth gets into lowdeposit-casinos.co.uk/ a dirty unfamiliar house and, frightening every rustle, tries to get out – to the light. She has only a lighter with her, which allows you not to go crazy with fear and, which supports at least some warmth and faith in freedom, flame.

Having taught us to use the lighter and the basics of control (jump, action button), the game throws into the kitchen in which he walks … a cook? No, it cannot be a cook! Something in the cap and apron of such a terrible and disgusting look that the girl is afraid to even look at him from afar. Here begins a small scene of Stlas. Riding from one shelter to another, from table to plate, from chair to nightstand, we try not to make noise so that the evil creature does not hear us. One wrong movement and a huge carcass with the agility of a cat will catch up and catch a little girl. The game helpfully suggests that the management has a “running” button, but don’t even try to press it – the cook runs many times faster. Having sneaked to the closet at the far end of the room, the girl tries to climb on him. And then all the dishes are pouring from him: plates, spoons, welds … The player is trying to get out of fear from fear before the pursuer arrives. Fuh, carried! Gully sniffing and stomping his feet, the cook remains below, unable to get us at the very top of the closet.

Climbing into the ventilation hole, we do not know what will happen next. The game is fraught with a lot of sinister surprises and really scares, while not repeating. In the ventilation, someone’s shoes were waiting for us, dropped from above (the mind quickly looms a lot of destroyed little girls) and the path outside. No, not free, before that is still far away. We get to the meat processing plant. An ordinary such plant for the production of sausages. Luke shines under the ceiling – the entrance to the next ventilation, and we need to get there at all costs. Idea! What if we use that huge meat grinder? A little girl twists a large pen and … gets a couple of wonderful sausages. But this is not enough. In order to get into the hatch, we need a larger bunch.

In the room we find an elevator leading to the top floor. Having risen upstairs, we find several pieces of ownerless meat, so necessary for us for sausage manipulations on the lower floor. Without hesitation, we dump the meat into the funnel, go down and start to work. The ligament-caches are ready! We swing and with dexterity climb into ventilation.

The gameplay is very exciting, it is very interesting to watch a little girl and her adventures, to be afraid with her and help her avoid children’s nightmares. The developers tried to fame, recreating the atmosphere of the child’s trip in a large house. Here you have the fear of darkness and fear of big adults, and even fear and misunderstanding of their work. The picture pleases the eye, and the blood is chilling ominous music. The “puppet” physics and not the most convenient management were a little bouting (to grab sausages, you need to click the “grab” button – the girl does not know how to do it herself, as we were accustomed in most of the last games), but all few shortcomings fade into the background before the atmosphere of the game. I really want to start the game at night, turn off the light, make the speakers louder or put on headphones and enjoy. Enjoy the splendor that the developers have prepared for us.

The game is released very soon – April 28, 2017 around the world. And, I hope, no one will refuse to help the poor little girl in the battle with her „little nightmares”?